Thursday, September 1, 2011

Floppy Knives

Sounds dirtier than it is. Well, maybe not, since my Sculpey is pink and the handle is oval-ish... anyway, I decided to screw it and go ahead with modeling a butcher's knife. This thing:


I finally finished Assassin's Creed II (I kept restarting for the fun bits in the beginning) and got out my knife and eye-balled the size in relation to my hand. Thing is, the hands get stretched in video games... And I got tiny hands, too.


Makes me wonder what horse that butcher was cutting and for how long. In the beginning, I figured I'd print out a large picture of the knife to judge the size, but it was flat and hard to grip properly like you would a knife handle. Then, I thought, I have some clay, I can test out a good grip, so I did that. Then I thought, I have more clay, maybe I could just do the knife and see how big it is and make sure it's all good. So... yeah.

The handle seriously looks too weird.

Finished with print-out to compare. And a ruler.

It's all soft and floppy now and I don't even know if the sharp edge of the blade tapers to one side or the middle. The blade is a little thin and uneven, if I'm going to go through with this, I'll need to bake the parts separately and sand them and then put them together. I'll be talking to my expert friend tomorrow about this.

I need some decent clay. This stuff melts in your hands, which is even more unpleasant than it sounds.

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